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Virtual Reality and Instructional Design Naci Kalkan

Virtual Reality and Instructional DesignVirtual Reality Assisted Instructional Design Model in Skill Learning

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İndirimli Fiyat : 100,00TL
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9786257106719
392866
Virtual Reality and Instructional Design
Virtual Reality and Instructional Design Virtual Reality Assisted Instructional Design Model in Skill Learning
100.00
1 CHAPTER
Introduction
2 CHAPTER
Virtual Reality
2.1. Concept of Virtual Reality
2.2. Historical Development of Virtual Reality
2.3. Virtual Reality System
2.3.1. Classification of Virtual Reality Systems
2.3.1.1. Fully-Immersive Systems
2.3.1.1.1. HTC VIVE
2.3.1.2. Semi-Immersive Systems
2.3.1.3. Non-Immersive Systems
2.3.1.4. Virtual Reality Headsets
2.3.1.4.1. Head-Mounted Display Headsets (HMD)
2.3.1.4.2. Mobile Based Virtual Reality
2.4. Virtual Reality and Learning
2.4.1. Advantages of Virtual Reality in Education
2.4.1.5. Realism
2.4.1.6. Entertainment
2.4.1.7. Motivation
2.4.1.8. Effectiveness
2.4.1.9. Practicality
2.4.1.10. Opportunity to Repeat
2.4.1.11. Instructive
2.4.1.12. Time
2.4.1.13. Variation
2.4.1.14. Experience
2.4.1.15. Place
2.5. Virtual Reality and Physical Activity
2.6. Studies on Virtual Reality
2.7. Virtual Reality and Learning Theories
2.8. Virtual Reality and Constructivism
2.9. Instructional Design
2.9.1. Instructional Design Models
2.9.1.1. Dick and Carey Model
2.9.1.2. Hannafin and Peck Model
2.9.1.3. Knirk and Gustafson Model
2.9.1.4. Jerrold Kemp Model
2.9.1.5. Gerleach and Ely Model
2.9.1.6. Rapid Prototype Model
2.9.1.7. Romiszowski Model
2.9.1.8. Syracuse Model
2.9.1.9. Diamond Model
2.9.1.10. Gagne, Briggs and Wager Model
2.9.2. Virtual Reality and Instructional Design Models
2.9.2.1. Chen's Model
  • Açıklama
    • 1 CHAPTER
      Introduction
      2 CHAPTER
      Virtual Reality
      2.1. Concept of Virtual Reality
      2.2. Historical Development of Virtual Reality
      2.3. Virtual Reality System
      2.3.1. Classification of Virtual Reality Systems
      2.3.1.1. Fully-Immersive Systems
      2.3.1.1.1. HTC VIVE
      2.3.1.2. Semi-Immersive Systems
      2.3.1.3. Non-Immersive Systems
      2.3.1.4. Virtual Reality Headsets
      2.3.1.4.1. Head-Mounted Display Headsets (HMD)
      2.3.1.4.2. Mobile Based Virtual Reality
      2.4. Virtual Reality and Learning
      2.4.1. Advantages of Virtual Reality in Education
      2.4.1.5. Realism
      2.4.1.6. Entertainment
      2.4.1.7. Motivation
      2.4.1.8. Effectiveness
      2.4.1.9. Practicality
      2.4.1.10. Opportunity to Repeat
      2.4.1.11. Instructive
      2.4.1.12. Time
      2.4.1.13. Variation
      2.4.1.14. Experience
      2.4.1.15. Place
      2.5. Virtual Reality and Physical Activity
      2.6. Studies on Virtual Reality
      2.7. Virtual Reality and Learning Theories
      2.8. Virtual Reality and Constructivism
      2.9. Instructional Design
      2.9.1. Instructional Design Models
      2.9.1.1. Dick and Carey Model
      2.9.1.2. Hannafin and Peck Model
      2.9.1.3. Knirk and Gustafson Model
      2.9.1.4. Jerrold Kemp Model
      2.9.1.5. Gerleach and Ely Model
      2.9.1.6. Rapid Prototype Model
      2.9.1.7. Romiszowski Model
      2.9.1.8. Syracuse Model
      2.9.1.9. Diamond Model
      2.9.1.10. Gagne, Briggs and Wager Model
      2.9.2. Virtual Reality and Instructional Design Models
      2.9.2.1. Chen's Model
      Stok Kodu
      :
      9786257106719
      Boyut
      :
      135-210
      Sayfa Sayısı
      :
      83
      Baskı
      :
      1
      Basım Tarihi
      :
      2020
      Kapak Türü
      :
      Karton
      Kağıt Türü
      :
      1.Hamur
      Dili
      :
      Türkçe
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